Next up for today, it’s part four of the Modular Cyberware Rules for Shadowrun- Cyberdisguises. These systems cover everything from having your nose worked on up through modifying your fingerprints, retina patterns, and other identifying features at the low end. At the middle of the spectrum there are full-body modifications for those with odd notions and systems which let you alter your various features at will. On the high end – if the game master rules that they’re technically feasible – there are systems that allow the user to shapeshift pretty much at will.


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