Cthulhu For Christmas Part II: More Mythos Tomes for use as Stocking-Stuffers.
Three Worlds Dancing: The Shamanic Tradition in the Arctic Circle (French, 1903, By Dominique Layard). This four-volume anthropological work is the records and conclusions of the authors twenty-three year (and somewhat obsessive) exploration of the cultures of the arctic circle. It constitutes one of the earliest, and most uncontaminated, records of the life and beliefs of the arctic peoples. Almost uniquely among modern works it is also an effective introduction to shamanistic magic, virtually extinct in most cultures, but retained by the arctic peoples who can’t afford to lose any possible advantage. The book was reprinted in 1951 as a classic work. Due to the authors wide experiences portions of the work cover both general and specific shamanistic magic. +3% Cthulhu Mythos, Spell Multiplier x4, 1d6 Sanity. The book includes the spells of Astral Sight, Spirit Quest, Spirit Armory, Sealing Circle, Summon Animal Spirit, and Seal Gate as well as a selection of accounts of struggles with mythos creatures on the spirit plane.
Voices From The Abyss (author unknown, mostly known from a selection of excerpts although several hand-copied versions are known to exist). This obscure volume is a collection of short, disturbing, visionary, essays which reportedly came to the anonymous author in a series of dreams. Many of the seemingly nonsensical sequences are actually spells, unfortunately, learning them requires untangling the symbolism of the dreams. This takes psychoanalysis skill 40%, occult skill 60%, and cthulhu mythos skill 20%. The book is known to contain the spells Create Elder Sign, Contact Nodens, Create Gate, and Bless Blade. It may contain other spells related to gates and protection at the option of the GM. +6% Chtulhu Mythos, Spell Multiplier x3, 2d6 Sanity.
The Dernhark Journals: Mythos activity continued during the middle ages, regardless of human activity. The mediaeval church, more interested in accounts of the supernatural then it is now, sponsored several investigative individuals and even few small orders. One of the more successful groups was organized by one Friar Dernhark. It persisted for almost thirty years before their monastery, Saint Neots, was mysteriously destroyed. The survivors – those members of the group who were not in at the time – were given assignments elsewhere, such as in the Vatican library. The Journals are the records of the order, and make quite horrific reading. The Vatican library has a complete copy, there are several partial copies scattered around, and at least one copy is reputed to have been buried in the crypts under St Neots. That particular copy may even contain an account of what happened to the monastery itself, as one of the Archivists main duties would have been to record whatever happened.
Each of the four volumes provides +2% to Cthulhu Mythos, costs 1d3 Sanity to read, and has a x1 spell multiplier – although that stacks between volumes.
Enmei Ryu (“Clear Circle”) (Japanese, circa 1723, by Mori Togama). This volume is an account of a Kenjitsu school which engaged in a small “war” against “evil fox spirits” – which are pretty clearly Fire Vampires. The volume includes a meditative technique used to draw on the energies of the Dreamlands in the waking world, allowing the use of Dreamlands spells in the real world. Unfortunately, using that technique invariably draws the user into adventures in the Dreamlands in their sleep – and, if the user dies in the Dreamlands, their physical body will be drawn into the realm of dreams. This provides a second chance of sorts there – but the victim will never be able to return to the physical world.
+4% Cthulhu Mythos, Spell Multiplier x3, 2d4 Sanity. Unsurprisingly, the spells the volume contains are primarily Dreamlands spells. A replica edition has recently been reprinted as part of a line of classical Japanese literature, but – perhaps fortunately – anyone who does not know of the Dreamlands and the Mythos already will find little here to disturb them. Deciphering the symbolism of the book, and translating it into magical information, requires considerable work.