Champions – Wraith Sword

 Hu Qiang sighed… locked out again. Sure, he could get around it – but it would be nice if his parents would remember to leave the door open for him!

Oh well, it was time to use his little trick.

It took a few moments of focusing on his concentration-amulet – a minor tool for students that helped them keep their minds on their studies – before he could reach through the door to open the lock from the inside.

It was such a simple trick that it was odd that no one else seemed to be able to learn it.

His talents grew as he did – and made it awfully easy for him to find things out. He’d seen quite enough detective movies to know how handy the ability to become incorporeal and invisible was – especially since he could still affect the physical world a bit while insubstantial. Quite a lot of heroes had done impressive things with only one of those powers!

Private detective work was a natural fit – and his tenacity served him well in it.

“Wraith Sword” possesses three basic abilities – desolidification, invisibility, and the power to affect the material world while incorporeal (a talent that he usually focuses through a psychically-attuned sword). Overall he can be quite annoying if you lack the ability to affect insubstantial characters – but if you can, or if you have mental powers, he’s pretty easy to take out. Fortunately for him, Combat is not his real focus.

 

Wraith Sword

 

Value Characteristic Points
7/13 STR -3
15/17 DEX 15
10/13 CON 0
8/11 BODY -4
8/14 INT -2
8/11 EGO -4
9/15 PRE -1
8/20 COM -1
3/6 PD 0
2/5 ED 0
4 SPD 15
5/8 REC 0
20/32 END 0
18/24 STUN -2
Total 13

 

Points Powers END
8 Elemental Control: Phantom Powers (16-pt reserve); Focus (Amulet): Obvious Accessible, -1
a-22 Desolidification; Reduced END: Zero, +½; Focus (Amulet): Obvious Accessible, -1 0
b-8 Modified Characteristic: STR; Affects Solid: +2; Reduced END: Zero, +½; Focus (Amulet): Obvious Accessible, -1
c-10 Invisibility (Hearing, Sight); Reduced END: Half, +¼; Focus (Amulet): Obvious Accessible, -1 1
6 +6 CP to All Attributes Blessing; Modifications to Primary Attributes do not affect secondary attributes. Aid to Defenses has half effect per standard rules.
(6) 1d6 Aid (All attributes) (Fade/turn, Max. 6); Range: 0; Affects: All Powers of Special Effect, +2; Reduced END: Zero & Persistent, +1; Always On: -½; Personal Only: -1; Increases maximums only, does not speed healing: -1; Aid to Defenses is halved per the standard rules. Aid to primary attributes does not affect secondary ones. 0
6 1d6 30-Point Equipment Allowance Aid (Fade/month, Max. 30); Range: 0; Affects: Single Power of Special Effect, +¼; Extra Time: 1 hour, -2½; Only activates in armories, labs, or between outings: -1½; Personal Only: -1; Difficult to Dispel: ×4, +½; Increased END: ×10, -4; This allows a character to haul along 60 CP worth of customized gear. 20
60 Total Powers  

 

Points Skills, Talents, Perks Roll
15 +5 level w/With Swords
7 Deduction 14-
3 Bureaucratics 12-
2 Private Investigator License
27 Total Skills, Talents, Perks  

 

Cost Equipment
15 Phantom Blade; OAF (Sword): -1
(2) Fast Strike (OCV +2, DCV +0, 8½d6); OAF (Sword): -1
(2) Nerve Strike (OCV -1, DCV +1, 4d6 NND); OAF (Sword): -1
(1) Martial Throw (OCV +0, DCV +1, 6½d6+v/5); OAF (Sword): -1
(2) Killing Strike (OCV -2, DCV +0, 2d6 HKA); OAF (Sword): -1
(8) +4 DC for Martial Attacks; OAF (Sword): -1
5 Tailored Kevlar Armor (4 PD/4 ED) ; IIF (Kevlar Underweave): -¼; Generic Limitation (Conventional Technology): -1
5 10″ Cloak of Levitation / Gliding (NC: 20″) ; Non-Combat Multiplier: ×2, +0; Non-Combat (MPH): 30; OAF: -1
3 High-End Smartphone (0kg)
2 Rune of Changing / Instant Change ; Clothes: One Set, 5; Charges: 3, -¾; Recoverable Charges (Must recharge for half an hour between changes): -2 lev; Focus (Wristband): Inobvious Accessible, -½
30 Total Equipment

 

100+ Disadvantages
5 Dependent NPC: Partner Donna Hall (a more conventional detective). (Slightly Less Powerful, 11-); Skills: Useful, -5
5 Reputation: Mysterious Detective (8-)
15 Overconfidence (Very Common, Moderate)
15 Won’t give up on a case (Common, Strong)
20 Code Against Killing (Common, Total)
60 Total Disadvantages

 

COSTS: Char. Powers Total Total Disadv. Base
13 + 87 = 100 160 = 60 + 100

 

OCV DCV ECV Mental Def. PD/rPD ED/rED Phases
6 6 4 0 10/4 9/4 3, 6, 9, 12

 

Height: 155cm (5’1″), Weight: 51kg (112 lbs), Sex: Male, Age: 32, Race: Human

 

4 Responses

  1. Whoops and here I thought he was being a decent and helpful villain. We probably need to learn to better control our aoe attacks to minimize collateral damage as well. Oh well, hopefully it wasn’t his partner we killed in the melee. It would probably be worth knowing what case drove them to attend the auction in the first place too.

  2. […] Wraith Sword: Private Detective and Etherial Swordsman […]

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