Prepackaged Spells

Points Powers END
     The Emergence world background includes a variety of legendary spells – ancient enchantments which often predate the human race. They are hidden in the writings of ancient sorcerers, whispered by the shades of species long gone, and rumored among seekers of the arcane.
   Of course, given that Champions allows you to build virtually any spell you like, why bother?
   It’s pretty simple: these ancient multi-power based spells get some special limitations: multipower only usable for a preset, game-master determined list of effects (this limitation cannot be bought off later, -1), recognized by knowledgeable magi (-.25), will not work against certain targets (creatures which are linked to the power source involved may take an immunity to the spells effects, -.25), and visible (all reveal the user’s unique magical “signature” and can be detected in use by other mystics, -.25). All of them also have -.5 in variable limitations (usually taken as either a 14- activation check or as incantations and gestures, -.25). Ergo they all start off with a net -2 in limitations even before other modifiers.
 
   
16 The Eleven Lights of Luathon (82-pt reserve); A spell that was old when the milky way was young, the Lights channel the power of Luathon through the caster’s spirit and into supernal, primordial, light. The colors that result reveal a great deal about the caster’s inner nature. Using the more dangerous lights against another mage is regarded as a grave insult – perhaps because they were designed as a weapons against creatures “of the outer darkness”, and that’s a fairly rude thing to imply about someone.
Multipower only usable for a preset, game-master determined list of effects (this limitation cannot be bought off later, -1), recognized by knowledgeable magi (-.25), will not work against certain targets (creatures which are linked to the power source involved may take an immunity to the spells effects, -.25), visible (reveal the user’s unique magical “signature”, can be detected in use by other mystics, -.25), -.5 in variable limitations (usually taken as either a 14- activation check or as incantations and gestures, -.25), side effect (3d6+1 cumulative major transform; the user must assist the Firstborn upon request and must oppose the Elder Ones, -1), side effect cannot be avoided (-.5), “visible” (the user’s unique magical imprint is readily distinguishable, -.25), tends to draw supernatural foes and minions of the Old Ones (-.25).
 
u-1 Change Environment/Light (8″ rad.); Effect: Fixed, +0; Reduced END: Zero, +½ 0
u-1 5d6 Flash (Normal Sight); Range: 375; Reduced END: Zero, +½ 0
u-1 4d6 Energy Blast vrs Flash Defense; Range: 375; Versus: ED; Attack vs. Flash Defense: +1½; Area Effect (Radius): 6″ radius, +1; Reduced END: Half, +¼ 3
u-1 Visual Images (Normal Sight, 16″ radius); Range: 345; Observer PER Penalty: 5, +15; Active Points: 69; Reduced END: Half, +¼; Reduced END: Zero, +½ 3
m-2 Images (Normal Sight, 16″ radius); Range: 310; Reduced END: Zero, +½; Observer PER Penalty: 5, +15; Active Points: 62 0
u-1 Revealing Light (40 Active)  
(2) Detect Invisibility (+0 to PER); Time Required: Instant, +2; Range: Ranged, +5  
(2) Detect Magic (+0 to PER); Time Required: Instant, +2; Range: Ranged, +5  
(2) Detect Mental State (+0 to PER); Time Required: Half Phase, +0; Range: Ranged, +5  
(2) Enhanced Perception: Detects (Detect, +6 to PER)  
u-1 12d6 Suppress Invisibility; Range: 375; Affect: Single Power, +0; Reduced END: Half, +¼ 3
u-1 25d6 Dispel Darkness; Range: 375; Affects: One Power, +0 7
u-1 N-Ray Vision (not through magical wards)  
u-1 6d6 Mind Control Hypnotic Light; Communication: Verbal, +0; Area Effect (Cone): 9″ long, +1; Reduced END: Zero, +½ 0
u-2 3d6 Killing Attack (RKA); Range: 395; Penetrating: +½; Reduced END: Half, +¼ 3
   
11 The Veridian Vapors (40-pt reserve); Multipower only usable for a preset, game-master determined list of effects (this limitation cannot be bought off later, -1), recognized by knowledgeable magi (-.25), will not work against certain targets (creatures which are linked to the power source involved may take an immunity to the spells effects, -.25), visible (reveal the user’s unique magical “signature”, can be detected in use by other mystics, -.25), -.5 in variable limitations (usually taken as either a 14- activation check or as incantations and gestures, -.25), caster must have at least 60 points worth of other “learned” magical powers (-.25), and OIF (Enchanted Ring, -.5).  
u-1 Clairsentience (See into any mystic dimension) (Normal Sight); See: Present, +0; Dimensions: Other, +20; Range: 200″ 4
u-1 Extra-Dimensional Movement (Home Base); Dimensions: One, +0; Time Travel: None, +0; Mass Multiplier: ×1, +0; Carrying Mass: None; Trigger: Changeable, +½; Usable By Others: Power Lost, +¼; Difficult to Dispel: ×2, +0.25 4
u-1 Extra-Dimensional Movement; Dimensions: Any, +20; Time Travel: None, +0; Mass Multiplier: ×1, +0; Carrying Mass: None 4
u-1 Extra-Dimensional Movement:Nearby Dimensions; Dimensions: Group, +10; Time Travel: None, +0; Mass Multiplier: ×4, +10; Carrying Mass: 200 4
u-1 Missile Deflection (All Ranged Attacks, None, OCV 3); Deflect Attacks: At Range, +1; Deflection Bonus: 0; OCV: 3  
u-1 Summon Emerald Wisp (1 50-point creatures); Range: 0; Summon: Single Type, +0; Wisps are basically animate fragments of the vapors themselves. They make great messengers and decent scouts, but aren’t good for much else. 4
u-1 15″ Teleportation (Long Range 15″); Increased Range: ×1, +0; Long Range: 15″; Mass Multiplier: ×4, +10; Fixed Locations: 0; Floating Locations: 0 3
   
15 Ramthonodox’s Rainbow Weave of Binding (60-pt reserve); Multipower only usable for a preset, game-master determined list of effects (this limitation cannot be bought off later, -1), recognized by knowledgeable magi (-.25), will not work against certain targets (creatures which are linked to the power source involved may take an immunity to the spells effects, -.25), visible (reveal the user’s unique magical “signature”, can be detected in use by other mystics, -.25), -.5 in variable limitations (usually taken as either a 14- activation check or as incantations and gestures, -.25), will not work on unliving targets (robots, doors, falling rocks, -.25), bindings cannot be used to create barriers (-.25), requires a full phase (-.5).  
u-1 6d6 Entangle (Red) (DEF 6); Range: 300; Charges: +16, +0 0
u-1 3d6 Entangle (Yellow) (DEF 3); Range: 300; Autofire: 5 shots, ½; Charges: 64, +½ 0
u-1 2d6 Entangle (Orange) (DEF 2); Range: 300; Area Effect (Radius): 24″ radius, +1; Selective Target: +¼; Increased Area: ×8, +¾; Charges: +16, +0 0
u-1 3d6 Entangle (Green) (DEF 3); Range: 300; Invisible: To All Senses, +1; Charges: +16, +0 0
u-1 4d6 Entangle (Blue) (DEF 4); Range: 300; Affects Desolidified: +½; Charges: +16, +0 0
u-1 4d6 Entangle (Indigo) (DEF 4); Range: 300; Entangle Backlash: +½; Charges: +16, +0 0
u-1 Telekinesis (Violet) (STR 10); Range: 75; Manipulation: Coarse, +0; Charges: +6, +0; Continuing Charges: 1 Minute, -3 lev; Only to Grab/Squeeze: -1 0
u-1 3d6 Entangle (White) (DEF 3); Range: 300; Based on EGO Combat Value: vs. ECV, +1; Charges: +16, +0 0
u-1 1d6 Killing Attack (RKA) (Black); Range: 300; Continuous: +1; Penetrating: +½; Armor Piercing: 1, +½; Reduced END: Zero, +½; Difficult to Dispel: ×4, +½ 0
u-1 1d6 Drain (Colorless) (Return/hour); Range: 300; Reduced END: Zero, +½; Affects: Single Power, +0; Ranged: +½; Continuous: +1; Uncontrolled (stops after six attacks): +½; Trigger: Changeable, +½; Invisible (to sight, visible to psychic and mystic senses): One Sense Group, +½; Difficult to Dispel: ×8, +¾ 0
   
14 Uthorian’s Danse (65-pt reserve); Multipower only usable for a preset, game-master determined list of effects (this limitation cannot be bought off later, -1), recognized by knowledgeable magi (-.25), will not work against certain targets (creatures which are linked to the power source involved may take an immunity to the spells effects, -.25), visible (reveal the user’s unique magical “signature”, can be detected in use by other mystics, -.25), -.5 in variable limitations (usually taken as either a 14- activation check or as incantations and gestures, -.25), requires an ego check to cast (-.25), side effects (4d6 Int drain, recovers 1/minute, -1), will not work on any target with innate shapeshifting powers (-.25).  
u-1 Shape Shift (Any); Reduced END: Zero & Persistent, +1 0
u-1 1d6 Transform (Major, Anything); Range: 335; Cumulative: +½; Reduced END: Half, +¼; Continuous: +1; Armor Piercing: 1, +½; Difficult to Dispel: ×2, +¼; Active Points: 67 3
u-1 2d6 Transform (Minor, Anything); Range: 300; Cumulative: +½; Difficult to Dispel: ×2, +¼; Reduced END: Half, +¼ 2
u-1 4d6 Transform (Cosmetic, Anything); Range: 300; Cumulative: +½; Difficult to Dispel: ×2, +¼; Reduced END: Half, +¼ 2
u-1 Form of the Beast  
(1) +6 STR 1
(5) Armor (8 PD/8 ED)  
(3) 1d6 Killing Attack (HTH) (Total 1½d6); Range: 0 1
(2) Tracking Scent  
(1) Extra Limbs (Four arms and Tail) (1); Number: 1  
(1) Infrared Vision  
u-1 Stretching (8″, NC: 16); Non-Combat Multiplier: ×2, +0; Reduced END: Zero, +½ 0
   
16 The Darkness Before The Dawn (65-pt reserve); Multipower only usable for a preset, game-master determined list of effects (this limitation cannot be bought off later, -1), recognized by knowledgeable magi (-.25), will not work against certain targets (creatures which are linked to the power source involved may take an immunity to the spells effects, -.25), visible (reveal the user’s unique magical “signature”, can be detected in use by other mystics, -.25), -.5 in variable limitations (usually taken as either a 14- activation check or as incantations and gestures, -.25), instantly dispelled by any use of the Eleven Lights of Luathon (-.5), generally considered black magic (-.25), use requires occasional minor offerings to the powers of darkness (-.25).  
u-1 4d6 Entangle (DEF 4); Range: 300; Stops Sense Group: Sight, 10; Stops Sense Group: Hearing, 10 6
u-1 Stealth 24-
u-1 Darkness (Hearing, Sight, 1″ radius); Range: 300; Reduced END: Half, +¼; Personal Immunity: +¼; Area Effect (Radius): 12″ radius, +1; Increased Area: ×4, +½ 2
u-1 12d6 Mental Illusions; Only produces really nasty illusions: -½ 6
u-1 4d6 Mind Control (Induced Terror); Communication: Telepathic, +¼; Area Effect (Radius): 24″ radius, +1; Increased Area: ×8, +¾ 6
u-1 2d6 Aid to All Physical Attributes (Fade/turn, Max. 12); Range: 0; Affects: All Powers of Special Effect, +2; Continuous: +1; Reduced END: Zero & Persistent, +1; Uncontrolled: +½; Invisible: To All Senses, +1; Only works while user is in contact with a terrified person or lots of them are nearby: -½; Personal Only: -½ 0
u-1 +40 PRE (only to cause fear)  
   
15 The Recursive Petals of the Divine Lotus (60-pt reserve); Multipower only usable for a preset, game-master determined list of effects (this limitation cannot be bought off later, -1), recognized by knowledgeable magi (-.25), will not work against certain targets (creatures which are linked to the power source involved may take an immunity to the spells effects, -.25), visible (reveal the user’s unique magical “signature”, can be detected in use by other mystics, -.25), -1.5 in variable limitations (usually taken as either a 14- activation check or as incantations and gestures plus the -1 individual slot limitations, -.75), requires a full phase (-.5).  
u-1 1d6 Transform: Imposes any psychological modification (Major, Limited Class); Range: 0; Reduced END: Zero, +½; Penetrating: +½; Armor Piercing: 1, +½; Affects Desolidified: +½; Time Delay: +¼; No Range: -½; Only works on people who are physically restrained: -½; Cumulative: +½ 0
u-1 6d6 Mind Control; Communication: Verbal, +0; Area Effect (Cone): 6″ long, +1; Only to make people forget things: -1 6
u-1 6d6 Ego Attack; Based on Dex, standard range only, takes range penalties, and is visible.: -1 6
u-1 12d6 Mental Illusions; Only creates the illusion of being entrapped in whirling mists of ill-defined flowers (Ego+10, blind and deaf): -1 6
u-1 Invisibility (Normal Sight, Sight, Hearing, Mental, No Fringe); Only works on observers within 15″, does not work versus things without ego scores.: -½; Does not work against observers with ECV 9+ or Mental Defence 20+. : -½ 6
u-1 Instant Change; Clothes: Any Set, 10; Reduced END: Zero, +½; Uncontrolled: +½; Costs END (well, it would if it hadn’t been bought down to 0): -½; Creates illusory clothing and hairstyles only: -½  
   
12 The Undying Fires of the Infernal Reaches (67-pt reserve); Multipower only usable for a preset, game-master determined list of effects (this limitation cannot be bought off later, -1), recognized by knowledgeable magi (-.25), will not work against certain targets (creatures which are linked to the power source involved may take an immunity to the spells effects, -.25), visible (reveal the user’s unique magical “signature”, can be detected in use by other mystics, -.25), -.5 in variable limitations (usually taken as incantations and gestures, -.25), activation 14-, only to check for side effects (-.25), side effect (1d6+1 cumulative major transformation to a minion of the infernal reaches, fully invisible even to caster [the GM checks for it], -1), does not work versus infernal creatures (-.25), requires one full phase (-.5) of 1/2 DCV concentration (-.25), is generally recognized as black magic (-.25).  
u-1 1d6 Killing Attack (RKA); Range: 335; Based on EGO Combat Value: vs. ECV, +1; Continuous: +1; Does Body based on ECV: +1; Reduced END: Zero, +½ 0
u-1 2d6 Killing Attack (RKA); Range: 335; Damage Shield: +½; Reduced END: Zero, +½; Trigger (autoactivates when struck): Set, +¼ 0
u-1 13d6 Energy Blast: Unholy Flame; Range: 325; Versus: ED 6
u-1 6d6 Ego Attack: Agonizing Spiritfire 6
u-1 Superleap (Leap of Flames) (+30″, 32″, NC: 4000″); Non-Combat Multiplier: ×125, +30; Non-Combat (MPH): 2,790 6
   
12 The Winds of Eternity (62-pt reserve); Multipower only usable for a preset, game-master determined list of effects (this limitation cannot be bought off later, -1), recognized by knowledgeable magi (-.25), will not work against certain targets (creatures which are linked to the power source involved may take an immunity to the spells effects, -.25), visible (reveal the user’s unique magical “signature”, can be detected in use by other mystics, -.25), -.5 in variable limitations (usually taken as either a 14- activation check or as incantations and gestures, -.25), side effects (watched by various cosmic beings, who may occasionally draft you for missions, -1), side effects cannot be avoided (-.5), user must have at least 60 points worth of other learned mystic powers (-.5).  
u-1 25″ Teleportation (Long Range 25″); Increased Range: ×1, +0; Long Range: 25″; Long Range (miles): 0.03; Mass Multiplier: ×1, +0; Fixed Locations: 0; Floating Locations: 0; Reduced END: Half, +¼ 2
u-1 Extra-Dimensional Movement; Dimensions: Any, +20; Usable By Others: Power Lost, +¼; Time Travel: None, +0; Mass Multiplier: ×4, +10; Carrying Mass: 200 6
u-1 10″ Teleportation (Long Range 10″); Increased Range: ×1, +0; Long Range: 10″; Long Range (miles): 0.01; Mass Multiplier: ×1, +0; Fixed Locations: 0; Floating Locations: 0; Usable Against Others: ×1 mass, 1; Ranged: +½; Trigger: Changeable, +½ 2
u-1 Extra-Dimensional Movement; Dimensions: One, +0; Time Travel (any GM-set temporal nexus point): Group of Dates, +30; Mass Multiplier: ×4, +10; Carrying Mass: 200 6
u-1 15″ Flight (NC: 480″); Non-Combat Multiplier: ×32, +20; Reduced END: Half, +¼; Non-Combat (MPH): 357 1
u-1 Water Freedom  
(7) Swimming (+20″, 22″, NC: 176″); Non-Combat Multiplier: ×8, +10; Reduced END: Half, +¼; Non-Combat (MPH): 119 2
(2) Need Not Breathe  
u-1 Desolidification; Immune to Mental Powers: +20 6
u-1 Faster-Than-Light Travel (32 LY/Year); Area Effect (Radius): 32″ radius, +1; Increased Area: ×16, +1  
   
16 Hand of the Patriarch / Matriarch (82-pt reserve); Multipower only usable for a preset, game-master determined list of effects (this limitation cannot be bought off later, -1), recognized by knowledgeable magi (-.25), will not work against certain targets (creatures which are linked to the power source involved may take an immunity to the spells effects, -.25), visible (reveal the user’s unique magical “signature”, can be detected in use by other mystics, -.25), -.5 in variable limitations (usually taken as either a 14- activation check or as incantations and gestures, -.25), will only work on members of the casters family (-.75), side effect (reputation as head of family, watched by various family members, occasional family members as DNPC’s, -.75), side effects are unavoidable (-.5).  
u-1 12d6 Aid to any one magical power (Fade/turn, Max. 72); Range: 0; Affects: Single Power of Special Effect, +¼ 7
u-1 2d6 Drain vrs any one magical power (Return/hour); Range: 375; Ranged: +½; Reduced END: Half, +¼; Affects: Single Power of Special Effect, +¼; No Normal Defense (vrs not having the appropriate family package deal): +1 3
u-1 1d6 Drain versus any one mystic power (Return/decade); Range: 375; Affects: Single Power of Special Effect, +¼; No Normal Defense (vrs not having the appropriate family package deal): +1; Ranged: +½; Continuous: +1; Reduced END: Zero, +½; Uncontrolled: +½ 0
u-1 12d6 Suppress any one mystical power; Range: 375; Affect: Single Power of Special Effect, +¼ 7
u-1 20d6 Dispel any one mystical power; Range: 375; Affects: Any Single Power of Special Effect, +¼ 7
u-2 2d6 Aid to any single magical power or combination therof (Fade/5 decades, Max. 26); Range: 0; Difficult to Dispel: ×2, +¼; Reduced END: Half, +¼; Affects: Single Power of Special Effect, +¼ 2
u-1 2d6 Transform (Cosmetic, Anything); Range: 375; No Normal Defense (vrs not having the appropriate family package deal): +1; Continuous: +1; Uncontrolled: +½; Reduced END: Zero, +½; Difficult to Dispel: ×250, +2; Cumulative: +½ 0
u-2 Healing Touch  
(7) 1d6 Transform to Healthy and Vigorous (Major, Limited Class); Range: 170; Cumulative: +½; Reduced END: Zero, +½ 0
(9) 3d6 Aid to all attributes and powers currently below base levels (Fade/turn, Max. 18); Range: 0; Affects: All Powers of Special Effect, +2 4
u-1 1d6 Killing Attack (RKA); Range: 375; No Normal Defense (vrs not having the appropriate family package deal): +1; Continuous: +1; Reduced END: Zero, +½; Difficult to Dispel: ×4, +½; NND that does body: +1 0
 

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