Continuum II – The Character Quiz

The Quiz is really the core of your character. The attributes, numbers, abilities, skills, and disciplines may describe what you’re good at, but the quiz defines who you are. What you want. How you’re going to put those abilities to use. There’s no need to go into exhaustive detail unless you want to – but most of the questions deserve at least a moments consideration. It’s also a good way to give the game master a handle on your character. The quiz can be filled out first or as you create the character. In either case, it’s common to think of more things to put on it later.

As a rule, characters should be able to answer the twelve “basic” questions, and at least three of the optional ones. If any of the basic questions just don’t apply to the character one of the optional questions should be substituted. Game master’s are encouraged to give an extra talent point to characters with excellent quizzes, to charge one for a lousy job, and to charge two for not bothering at all.

Both Game master’s and players should be flexible. It’s not at all unreasonable for it to take several sessions to get enough of a “feel” for your character to finish up the quiz. Better late then dull!

Basic Items :

1) What does/did your family/clan/whoever brought you up do? Are/were they especially noted for something ? Do you resemble them or not? Do you maintain ties with them? Were they your real parents?

2) Name, and provide a few notes on, three relatives; One you like, one you dislike – and one you just know. Characters without families may substitute members of whatever group played a similar role in their life. Other kids from the orphanage, some of the older mercenaries in the company, whoever.

3) Name three simple, ordinary, things or situations that you just can’t stand.

4) Name three simple, ordinary, things that you like, and would go out of your way for.

5) Select your hair and eye color, height and build, and general description.

6) Name three things you like to do for fun.

7) What would you say your occupation is ?

8)

a) Where were you born? Was anything odd about it? Were you legitimate?
b) Where were you raised? What was it like? Did you have any notable playmates or friends ? Did you behave? Were your parents intimate or distant ?
c) Where, if anywhere, do you live now?
d) Who, what, or where has a claim on your loyalty?
e) Where did you get your education? If it was from a specific teacher, who was he, she, or it?

9) Rate yourself on a scale of 1 to 5 (1 = very low and 5 = very high) for; Bravery, Loyalty, Rationality, and any four additional traits. Possibilities include, but are not limited to; Piety, Altruism, Calm, Gullibility, Curiosity, Skepticism, Lust, Materialism, Honesty, Greed, Vengefulness, Romanticism, Egotism, Diplomacy, Sloth, Kindness, Thrift, Optimism, Pragmatism, Cultured, Introversion, Gregariousness, Honor, Patience, Enthusiasm, Emotionalism, Frivolity, Caution, Hedonism, Literal-mindedness, Ethics, Stoicism, Stubbornness, Morality, Organization, Loquaciousness, and their opposites. Characters may rate traits at “6” or “7” – but even a “6” indicates a major motivation – something central to a characters personality, which will intrude itself into everything which he or she does. A “7” indicates some sort of obsession – something which the character will hold more important then his or her life.

10) Name three additional minor quirks, behavior tags, traits, talents, hobbies, fears, old guilts, fetishes, or other distinguishing features.

11) What are your personal, long-term, goals? Is there something you have to finish? Some major interest? Are these overwhelming or obsessive goals?

12) Why are you hanging around with all of these weird people anyway? (Answering this question often has to wait for a bit).

AS A NOTE :

“I’m Playing In Character” is no excuse for being a perpetual pain in the rear. YOU’RE THE ONE WHO CAME UP WITH THE CHARACTER. Characters who can’t fit into the group, are endlessly obstructive, who are impossible to involve in scenarios, keep destroying vital clues, are terminally indecisive – or who are simply more trouble then they’re worth – will be, quite rightly, abandoned by the group, and by the Game master. There is no sign on your head saying; “I’m a player-character. You have to take me!”. If your character keeps interfering with other people’s ability to play the game, invent a reason for him to grow, change, and get along – OR TAKE HIM AWAY.

Optional Items :

1) Do you have any kids? Siblings? Surviving parents or grandparents? How did/do you get along with them?

2) Have you “gone adventuring”, or worked with anyone of significance, before? Who? Why did you leave?

3) Do you have a personal symbol, colors, or dress in a particular fashion? A nickname or “title” which you like to use? What are they?

4) Describe; a major turning point, tragedy, or event in your life which made a major impression on you.

5) Do you have a companion, students, mentor, spouse, lover, or other major involvement? If so, who? If not, did you? What happened?

6) Account for the origin of your major talent(s) and disadvantages. If inborn, when did you first discover it/them, and what was the reaction of those about you?

7) As a small child, did you lose something that was precious to you at the time? A pet? A favorite toy? A keepsake? What was it, how did you lose it, and why was it important to you?

8) Give three scenes from your personal history that you recall vividly due to shock, wonder, weirdness, or some strong, associated, emotion.

9) Describe a place where you spend a great deal of your time. Why do you spend it there?

10) How do other people see you? How do you see your- self? How do you try to make them see you?

11) Describe your personal apartments or home. How do you have them decorated? Do you have any heirlooms or personal souvenirs lying around? A view? How do you like the location and the surrounding area?

12) If you could have any kind of pet you wanted, what would it be? What it that you like about that type of creature? What qualities and traits does it represent to you? If it’s a practical creature, why don’t you have one? If you do, what’s it’s name and how long have you had it? Where did you get it?

13) What’s your religious background ? How strong are your beliefs, how do they affect your behavior, and what do you think of those who believe otherwise? What are people – and what is the universe? Does either or both have a destiny?

14) Sketch yourself. Is this how you usually look, the way you’d like to look, or was this a bad moment? (The terminally unartistic can select, or modify, a picture from another source).

15) What is your great secret? Why is it so important to you? How far will you go to keep it hidden?

16) Provide three typical, personal, quotes.

17) Name someone who has greatly influenced your life. How? Inspiration? Teaching? Example? Friendship? A casual contact you found deeply meaningful?

18) What notable organizations (Guilds / Faiths / Clubs / Cabals / Societies / Whatever) do you belong to? Why? How did you join? How deeply are you involved?

19) Provide a brief personal timeline for yourself. It might include military and underworld experience, travel (and why), imprisonment, and involvement in great events.

20) Do you have any impractical romantic ideals? What would you look for in a lover or spouse?

21) Name three easy ways that you can be roped into an adventure/subplot. How does your presence make things easier for the Game Master?

A free hint. This is a major survival mechanism here. Game master’s hate to kill off characters who’ve become integral to their plot.

22) What are your views on violence, and what would it take to change them? How have they worked out for you in the past? (For weird characters; Have you ever been killed? Was it interesting?)

23) Give a bit of your recent history. How did you get to where you will be entering the game?

24) Do you have a “Secret ID”? Which is the real you?

25) Name, and give a few provocative or descriptive bits about, some acquaintances. What makes them notable? Are they enemies, old allies, or simply people you know? Is there a significant figure you like and trust as well or one you dislike and distrust? Why?

These don’t have to be anyone important – but they ought to be interesting enough to make good NPC’s, and to act as potential plot hooks. The Game Master will love you.

26) What’s your status in your family and society? Have you been involved in any major events? What? Are you especially known for anything? Some trait or deed?

27) What is there about yourself that you really like? Don’t like? What are you trying to improve? How have you changed over the years? Have you learned any major lessons about life?

28) Is there anything notable, and known, about you? Some trait or deed? Were you involved in any recent historical event(s)? How?

29) What have you got in the way of personal ethics? How do you see people and the universe?

30) What’s your status in your home – or the local – society? Are you wanted or highly trusted? Been hailed as a hero or villain? Do you have a title or position? Are you popular or outcast? Do you have a record or a high security clearance? Would you be recognized? Why? Were you judged fairly or unfairly? Would you have some sort of legacy coming? Do you want it? Are you a recognized arbitrator, messenger, or other “neutral”?

This, of course, is the original Continuum II fantasy character quiz from more than thirty years ago – but versions of it have made their way through many of the tabletop games since. It’s become a bit less important for online gaming – the players who are inclined to provide details tend to put up blog posts and lengthy chunks of backstory and those who aren’t so inclined are difficult to persuade to come up with so much detail – but it’s still the heart of what makes a character  interesting, and more than a sheet full of numbers. I may put up a few examples, simply because – when it comes to having a really good game – this sort of thing really is a lot more important than optimizing your build. 

 

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.

%d bloggers like this: