Brancariad – The Star Stone

   The Star Stone was one of Brancariad’s primary magical tools – a magical “computer” that could manipulate spiritual and stellar energies in a variety of ways. In general, it allows the user to detect and communicate with spirits, to tap into their powers to slowly build up some major spells (the triggered aid function; this allows the user to set up a massive triggered “aid” effect to a single magical power, which is then expended as a single spell). Sadly, the user only got to freely select one such spell, the spirits selected another, and the user and the spirits could consult on a third – although the final decision was up to the spirits/game master. Finally, the Star Stone can directly channel stellar energies, although doing so was a tremendous drain on it’s energies.

Star Stone

Value Characteristic Points
0 DEX -30
23 INT 13
2 SPD 10
  Total -7

 

Points Powers END
4 Elemental Control; Spirit Invocation (4-pt reserve)  
a-8 2d6 Aid (Fade/turn, Max. 90); Range: 0; Affects: Single Power of Special Effect, +¼; Trigger: Changeable, +½; Extra Time: 5 min., -2; Concentrate: 0 DCV, -½; Activation: 11-, -1; Increased END: ×10, -4; No more then three powers may be set up at a time.: -½; Limited Control; Player selects one power, GM selects on, and consult on the third.: -1 20
b-6 Power Defense (8 pts); Usable By Others: Power Lost, +¼  
c-4 END Reserve (60 END, 2 REC/turn)  
d-4 Detect Spirits (+1 to PER); Time Required: Half Phase, +0; Range: Ranged, +5; Costs END: -½  
e-1 2d6 Healing; Increased END: ×10, -4; User Only: -½ 10
     
10 Multipower (63-pt reserve); Extra Time: full phase, -½; Increased END: ×7, -3; Side Effects; Drains 2D6 Stun & End from User: 30/Half, -½; Side effects cannot be avoided: -1; The greater powers of the Star Stone add +3 points to it’s base cost…  
u-1 1d6 RKA; Spark Storm; Range: 300; Area Effect (Cone): 96″ long, +1; Increased Area: ×16, +1; Armor Piercing: 1, +½; Affects Desolidified: +½. 42
u-1 1d6 Transform; The Unified Force (Major, Anything); Range: 300; Cumulative: +½; Continues for five minutes once invoked: +¾; Penetrating: +¾. 42
u-1 Superleap; The Rising Star (+5″, 5″, NC: 40000″); Non-Combat Multiplier: ×8000, +60; Non-Combat (MPH): 29,760. 7
u-1 6d6 Energy Blast; Meteor Storm; Range: 300; Versus: ED; Explosion (Extended Area +2″/DC): +1. 42
u-1 Telekinesis (STR 40); Range: 300; Manipulation: Coarse, +0. 42
     
1 Program; Spirit Scan/Report  
1 Program; Share Skills  
1 Program; Monitor/Heal User  
1 Program; Power Infusion  
31 Total Powers  

 

Points Skills, Talents, Perks Roll
3 Scholar  
23 Shared Skills; Usable By Others: Power Lost, +¼  
(6) Spirit Speech (Fluent Conv.); Literacy: Standard, 0; Transdimensional; The Spirit Plane: Single Dimension, +½; Based on EGO Combat Value: vs. ECV, +1; Usable By Others: Power Lost, +¼  
(4) Navigation; Usable By Others: Power Lost, +¼ 11-
(2) Knowledge; Astronomy; Usable By Others: Power Lost, +¼ 14-
(2) Knowledge; Geography; Usable By Others: Power Lost, +¼ 14-
(2) Knowledge; Item Library; Usable By Others: Power Lost, +¼ 14-
(2) Knowledge; Naturalist; Usable By Others: Power Lost, +¼ 14-
(2) Knowledge; World History; Usable By Others: Power Lost, +¼ 14-
(2) Common Melee Weapons; Usable By Others: Power Lost, +¼  
(1) Crossbows; Usable By Others: Power Lost, +¼  
26 Total Skills, Talents, Perks  

 

COSTS: Char.    Powers    Total Total    Disadv.    Base
  -7 + 57 = 50 100 = 0 + 100

 

OCV DCV ECV Mental Def. PD/rPD ED/rED Phases
0 0 0 0 0/0 0/0 6, 12
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