Updated Dec 26.
It is once again time for a new Latest Material index, and for updating the main index tabs. As usual, you should be able to find most of the stuff that hasn’t made it into the main index tabs here. For the very latest material, you may have to just scroll down the page. The previous Latest Material index can be found HERE.
General Gaming Material:
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The Basic Adventure: a basic guide for game masters.
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The Samurai Western: a guide to transferring plots.
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The Elements of Magic: things to consider when creating a magic system.
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Role Playing Game Design Part I: a general look at designing tabletop RPG’s, using L5R as an example.
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We Three Jarls: a fantasy version of a classic christmas carol.
Legend of the Five Rings Material:
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Schools: The Ivory Kingdoms Courtier Meditations of Unity School – a method of making sure that your next incarnation does not have to start over from scratch), along with capsule discriptions of twenty-one other Ivory Kingdom Schools.
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Characters: How to build an Asura or Deva character (towards the bottom of the entry), along with a quick list of (and a few notes on) the Asuras and Devas encountered so far.
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Updated Player Handouts. This is a subindex page. It currently contains crosslinks to the information on Techynics, new Advantages and Disadvantages, Merchantalism, the Guuzou Kami spell list, Elemental Physics, The Recondite Weaveschool of gaijin void magic, Peasant and Eta Heritages, Jade Magic (some of Kitsune Okari’s spell research notes), and Political Positions.
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Shigure in Hell– Shigure’s plans for leading a rebellion in Jigoku. Both Tactical and Strategic suggestions are very welcome.
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The Samurai Western: a guide to transferring plots.
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Role Playing Game Design Part I: a general look at designing tabletop RPG’s, using L5R as an example.
d20 Material:
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Federation-Apocalypse Campaign Log: Session 35, Session 36, Session 36a, Session 37, Session 38, and Session 39.
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Classless d20 Point-Buy Characters: The return of Martin Tabard (a grotesque power-build upgrade for a knife-fighter / businessman), and Martin O’Dale – a new Identity for him.
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NeoDogs and NeoDolphins: Templates and racial histories for two genetically-engineered uplifted animal races for the Federation-Apocalypse setting.
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The Sentient Office Device Template for Battling Business World.
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Political Positions: some rules for playing a politician, ambassador, general, or other influential individual.
Shadowrun Material:
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Penumbra: Primitive Magic Skills– intuitive magic for pre-totemistic shamans, witch doctors, and hunter-gatherers.
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The Basic Optronic Deck – what all can you install in one of these things and where can you hide it?
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Aces. Class-A Physical Adepts or Superheroes, take your choice.
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Some sample characters; meet Havoc, a dragon-PC, Kimiko Nelson, a british secret agent, Gar, a Troll Ronin, and Gabrielle, an Amazon Warrior.
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Penumbra, the Revised Skill List for the current campaign.
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Background Realities: how reality varies from the books. Also included here is an essay by one of the players on Corporate Strengths and Weaknesses, and how the various corps strategies differ.
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Possible Contacts: Fixers, Gangs and Gangers, Riggers, Medical Types, Free Spirits, The Little Guys (street level types), Technical Experts, Media, Free Spirits, and Lone Star Officers.
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Running the Numbers: Just how anonymous are Shadowrunners anyway? And how many are there?
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Vanishing Shadows: Current PC’s and the disappearances they are investigating.
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Modified Armor Rules: Rules for specialized and enhanced armor.
World of Darkness Material:
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A list of Merits, both Generic and Specific, for the World of Darkness Point-Buy Rules.
Filed under: Announcements | Tagged: Classless d20, d20, d20 Point Buy, L5R, Legend of the Five Rings, Role Playing Game, RPG, Shadowrun, White Wolf, World of Darkness |
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