d20
Welcome to the d20 point-buy section!
If there are any special requests, rules questions, or things anyone wants to know how to do in point-buy, simply leave a comment and I’ll try to get back to you on it as soon as possible. The links on this page tend to run several weeks behind the material on the main page, so if this page hasn’t updated for a while you might want to check there. There should be something up there almost every day - albeint not always something for d20.
The Eclipse: The Codex Persona Web Expansion (the first one at least) has been reconstructed, and is now ready for download. There may be an update later if anyone finds any typos. Expansion two is probably going to be a book of characters.
We use the Eclipse: The Codex Persona rules for all our campaigns (The shareware and print versions of Eclipse are available via the links below). The background material, racial templates, and other campaign information for our current and past d20 campaigns will be posted here as time permits. Currently that’s mainly going to be the Atheria, Federation, and Shandar campaigns, but there are always more being played.
Some of the current subpages here include:
Up for today, we have Raven’s character sheet, complete with the Wyld Magic template - depending on how you look at it, either one of the most appallingly powerful, or least effective, +3 ECL templates that you could possibly build.
You can also use this page to take a look at Khamsin The Wanderer, a spellcaster built so as to have individually-purchased spells and caster levels with them, a template for Homo Sapien Neanderthalis for the Federation-Apocalypse setting, Skill and Purchase DC benchmarks for that same setting, a Character Motivations GM aid, the three sections of the Life in Core essay - People and Economy, Wealth, and Law - Kevin’s Contacts, a Lesser Outsider Template, Raven (still underway), a character who’s been wanding around since first edition, an exotic martial art for the Forgotten Realms - the Harpist of the Weave Martial Art, Ilthulsin the Outcast, a deadly mentalist, a +0 ECL Dragon Race or +1 ECL Dragon Template (if applied to an existing race), Raphial Midwater (offsite Link) , and the Federation-Apocalypse Session Logs for sessions 2, 3, 4, 5, 6, 7, 8, and 9.
Here are the breakdowns on the Standard 3.5 Races for Eclipse (as well as Satyrs, Elan, and Centaurs by request), Benedict, a mystical swordsman for the Federation-Apocalypse setting, Identities and Wealth, two of the more important skills for that setting, the House of Roses Package Deal - the benefits of being an agent for the House of Roses - the Timeline Extensions for the Federation-Apocalypse, several articles on the technology for the same setting - Common Gadgets, Effectors and Remotes, Medical Kits and Care, and Mecha and Power Armor, an Introduction to Quantum Realities and to Souls and Mana, Jarvian Mitchell, a mecha-pilot sample character for the Federation-Apocalypse setting, Martin Tabard, a cartoon businessman for the same setting, and the first session Campaign Log. I’ll try to break things out into their own pages as soon as possible. Some Sample d20 Martial Arts and some Sample Power Packages for dropping into your character builds. By special request, here’s how to build Warlocks and Incarnum-based characters in Eclipse. Here also is the link to Li Kao, a d20 Point-Buy Paladin/Cleric/Mystic who was accidentally left off the link list earlier.
Races of Atheria: The available races on the Atheria campaign world. All of them are point-buy no-ECL templates - although they all are about as powerful as a 0-ECL template can get. The basic History of Atheria handout covers background information that any Atherian character would be expected to know while the Glossary of Atheria section includes both some common terms used in the world and the rules on using the Blood of the Dragon to reduce spell levels. Finally, you can’t build a character without knowing which options are available, so here’s the Atheria Design Sheet. The Ritual of Naming is a vital part of life on Atheria, existing in one form or another in every culture on the planet.
The Merchant: A point-buy sample design, laid out from level one through level twenty.
To continue with the d20 point-buy sample designs, here’s Thrall, a Lesser Lord of Darkness and Julius Gaius Maximus, a healer-priest from the Atheria Campaign, the USS Charleston - a WWII cruiser built as a d20 character (silly, but it’s a good illustration of how far you can stretch the system), Cadmel, an anime-style sorcerer with unlimited use of his spells, Shadow of Dark Wings, a Dark Reaper from the Darkweird Campaign, Arith Lewauken, a mecha pilot from the IronWinds campaign, and Edward Elric, the Full Metal Alchemist. Meanwhile, Charles Stevenson, a master martial artist from the Darkweird game, demands that you visit or he’ll hit you.
For a combination d20 point-buy race-and-character design, here’s Amber, the Dragon Sorceress, a young PC Dragon (ECL 6) from the Darkweird Campaign, along with Matthew Carrington, an Archer of the Light and one of her companions. The Darkweird Campaign Sheet gives the world-rule modifiers and basic information on the available races.
The Federation Timeline: The timeline for our d20 point buy future campaign. To go with it, here are the circles and worlds of the Quantum Manifold - the worlds from which characters could come and the hard sciences section of the technical advancements for the setting. Finally, here’s the Campaign Setup Sheet for designing characters for this setting. The sub-page for keeping track of just this setting can be found here.
One of the old players is currently working on expanding the original Federation Campaign - moving fifty years further into the future, when mankind is busy trying to discipline his own imagination… Here are some Major Personalities of the period and some Major Factions of the Quantum Manifold. Pureblooded Humans are one of the more common species there, while Neohumans can be encountered outside the core, where their abilities are allowed. Finally, here are some possible characters for the setting - Terin Aderath, a ritualist-assassian, Lotus LeFarge, an influential reporter, and Kevin Sanwell, a would-be demon prince.
The Ironwinds Campaign is a d20 Future Point-Buy military setting, with mecha pilot characters. Here’s the Campaign Setup Sheet, the Timeline, and the cribsheet for designing Psychic Pilots- characters with advanced piloting abilties - in Eclipse. For those interested in Mecha campaigns, here’s a more flexible - and much quicker - set of Mecha Design Rules and Worksheets.
Paths of Power: A free d20 magic book, including a revised spell and psionic ability acquisition method with numerous new paths, domains, spells, and other systems. Five-star reviews and free in either the link here or the download box on the lower right.
-Magic: The Gathering the Role Playing Gamewas designed about a year and a half ago as a submission to Wizards of the Coast, but - if it was actually looked at - they never expressed an interest. This is stretching d20 about as far as it will go, since this system uses the cards themselves as character attributes, but since a few members of the old playtest group have let their draft files get out, here it is. Who knows? Maybe Wizards of the Coast will see it and decide to pick it up after all (not likely, but we reserve any commercial rights that may apply just in case). Still, the playtesters had a lot of fun with it, we think it’s a nice job, and - for personal use in its current form - it’s entirely free. Go ahead and download it. Leave a comment if you like it: we thrive on attention.
The print versions of Eclipse: The Codex Persona and The Practical Enchanter- the two primary d20 sourcebooks we use in all our campaigns - are available through Lulu.Com. Eclipse is a complete d20 point-buy system, fully compatible with 3.0, 3.5, modern, future, and many other d20 products - and about the only character-creation book we’ve needed in quite a while. The Practical Enchanter is a complimentary magic expansion, suitable for making unique point-buy characters even more interesting. Both are also available as Shareware through RPGNow.Com / OneBookShelf - The Practical Enchanter Here and Eclipse: The Codex Persona Here.
Just curious,
On p 189 of Eclipse: The Codex Persona there is a blurb saying:
“If you want to run a game without using experience points at all, you’ll want to consult our OGL web supplement. We can’t tell you how to do that in a d20 product”
What exactly was this referring to and what became of it?
Hmm. Checking back, it looks like that file went missing when the original site was hacked. I’ll get a revised version up here shortly. As for what it was, well, the d20 license - as distinct from the open game license - prohibits including rules on how to apply experience to a character to advance their level. Ergo, no experience point chart and no options for doing without one.
I’d love to see that file if you have it somewhere.