Posted on August 28, 2011 by Thoth
As usual for Amber NPC’s, Theovin comes in several versions; after all, you never know how a given game master may want to use him. Theovin, of Clan Syindar, is Erin’s (far) older brother or half-brother. He’s a trump artist, with the curious and annoying habit of picking up various “ultra-tech” items and powering them [...]
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Posted on August 27, 2011 by Thoth
So I’m not supposed to – it’s a DARE… I Have to. Besides – everybody peeks. So mommy had said never to go near the Logrus. Suhay wouldn’t get mad. Everybody peeked at the Logrus at least once when they were kids (Well OK – maybe some of them lied). You could see it through [...]
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Posted on February 18, 2010 by Thoth
Courtesy of the Amber Tribune – “All The News We’re Paid Enough To Print”. A Reprint of the Special Tribune Olympic Section, covering events agreed upon for the (winter themed) Amber-Chaos Summer Olympics. Please note that – since the Amber Tribune was, of course, published in Amber, some slight pro-Amber bias is to be [...]
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Posted on October 6, 2009 by Thoth
It’s once again time to get the latest material index updated and to transfer the material from the old one to the main index tabs at the top of the page. If you want the very latest material, it may be necessary to either scroll down or consult the “Recent Posts” listing-widget on the [...]
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Posted on October 1, 2009 by Thoth
Here we have a major artifact – or perhaps a an artificial character – for the Amber Diceless RPG. In most other settings, it should probably be regarded as a rather strange deity. Aristotle was one of Arvon’s early creations – and, like most such, was something that he never really “paid for” [...]
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Posted on September 28, 2009 by Thoth
Here we have part II of the series on advanced powers for the Amber Diceless RPG. Given that the last Amber game that I actually got to play in closed up rather a long time ago, some of the notes for research that was ongoing at that time may not be complete enough to [...]
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Posted on September 27, 2009 by Thoth
Here are a couple of advanced trump techniques – or collections thereof – for the Amber Diceless RPG. In the original game quite a few of these were commonly accessed via a combination of (Very) Advanced Trump Powers and Power Words – allowing the user to access effects very very quickly. Advanced Trump Powers [...]
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Posted on August 7, 2009 by Thoth
Updated September 01. It’s once again time to get the latest material index updated and to transfer the material from the old one to the main index tabs at the top of the page. If you want the very latest material, it may be necessary to either scroll down or consult the “Recent [...]
Filed under: Announcements, Game Rules | Tagged: Amber, Classless d20, Continium II, d20, d20 Point Buy, Role Playing Game, RPG | 2 Comments »
Posted on July 31, 2009 by Thoth
To continue with a special request for some Amber Diceless RPG material, since we had a couple of Lords of Chaos in the last entry, here are a couple of starting-level Lords of Amber. Sabre, Lord of Amber Sabre is probably the youngest pattern master ever, a result of a freakish coincidence. His [...]
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Posted on July 31, 2009 by Thoth
Today, due to a special request, we have a few starting-level characters for the Amber Diceless RPG: Malinbert The Inept, Of Chaos Strength;16, Psyche; 5, Endurance; Amber (0), Warfare; Chaos (-10). Good Stuff IV (4) Two Court Friends (4) Chaos Court Devotee (4) Conjuration (20), Spells of Conjuration (+5), Improvised Spells of Conjuration [...]
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Posted on May 29, 2009 by Thoth
Today it’s an old Amber character – a youngster who managed to get himself (rather foolishly) killed fairly early on. He was eaten by King Kong thanks to the player repeatedly having him not do anything while the ape came up to him, inspected him, smelled him, picked him up, put him in his mouth, [...]
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Posted on March 2, 2009 by Thoth
Personal Realities in the Amber Diceless RPG: While every amberite knows that “the rules”, including basic natural laws, change as they move from shadow to shadow, few have recognized the basic contradiction this implies. Biochemical and bioelectrical systems are incredibly delicate; a tiny fraction of the alteration which halts the simple combustion of gunpowder [...]
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Posted on March 1, 2009 by Thoth
Ever played the Amber Diceless RPG? If you have, you’ve probably noticed that there’s a basic division between Amber: The Game and Amber: The Novels – and it leads to a certain amount of conflict. In Amber, it’s a fairly basic premise that the characters can reach any realm that they can clearly [...]
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Posted on October 25, 2008 by Thoth
Well, the experiment with keeping a “latest updates” index stuck to the top of the page was well-recieved, so I’ll go back to doing it. You should be able to find everything here that’s either been put up in the last week or two or hasn’t been put on the main index tabs yet. [...]
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Posted on October 20, 2008 by Thoth
First up for today, it’s The Great Weapons – a selection of horrific weapons for the Amber Diceless RPG. Given that they were pretty powerful for that setting, they should be sufficient to equip any random gods you want to upgrade… This file DOESN’T list the various power words they use: I put them [...]
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Posted on October 19, 2008 by Thoth
First up for today, it’s a couple of hundred Power Words – innate, and very fast, but relatively minorspells – for the Amber Diceless RPG. This particular set is mostly drawn from a set of Great Weapons (which I may put up next) that formed part of the backdrop for one campaign. As such, they’re mostly [...]
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Posted on June 23, 2008 by Thoth
Next for today, it’s the old Amber Disadvantage (and a few new minor items to purchase) sheet. The simple good-stuff bad-stuff division in the basic rules works pretty well – but eventually some of the players started wanting to know if they could either (1) have SOME personal problems with their good-stuff characters or (2) [...]
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