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	<title>Comments for Emergence Campaign Weblog</title>
	<atom:link href="http://ruscumag.wordpress.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://ruscumag.wordpress.com</link>
	<description>Devouring Role Playing Games since 1975</description>
	<lastBuildDate>Fri, 27 Nov 2009 02:11:56 +0000</lastBuildDate>
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		<title>Comment on Shadowrun &#8211; Playing with Pixels by editorial0</title>
		<link>http://ruscumag.wordpress.com/2009/11/25/shadowrun-playing-with-pixels/#comment-5251</link>
		<dc:creator>editorial0</dc:creator>
		<pubDate>Fri, 27 Nov 2009 02:11:56 +0000</pubDate>
		<guid isPermaLink="false">http://ruscumag.wordpress.com/?p=3580#comment-5251</guid>
		<description>Well, I would put it more in line with The Elder Scrolls series, but I was aiming for a very smooth blending of action/stealth and RPG elements which does match with Jedi Knight. The emphasis as on the actual adventures themselves, and developing a fun way to play, rather than on collecting gear. So there are skilsl and abilities to develop, but I did want to take the grind out of it.</description>
		<content:encoded><![CDATA[<p>Well, I would put it more in line with The Elder Scrolls series, but I was aiming for a very smooth blending of action/stealth and RPG elements which does match with Jedi Knight. The emphasis as on the actual adventures themselves, and developing a fun way to play, rather than on collecting gear. So there are skilsl and abilities to develop, but I did want to take the grind out of it.</p>
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		<title>Comment on Federation-Apocalypse Session 89b &#8211; The Angel of Shadows by Thoth</title>
		<link>http://ruscumag.wordpress.com/2009/11/24/federation-apocalypse-session-89b-the-angel-of-shadows/#comment-5248</link>
		<dc:creator>Thoth</dc:creator>
		<pubDate>Thu, 26 Nov 2009 06:58:12 +0000</pubDate>
		<guid isPermaLink="false">http://ruscumag.wordpress.com/?p=3575#comment-5248</guid>
		<description>Hey, Hellstorm, Hellthunder, Hellreavier... It&#039;s not like it gives out it&#039;s true name.</description>
		<content:encoded><![CDATA[<p>Hey, Hellstorm, Hellthunder, Hellreavier&#8230; It&#8217;s not like it gives out it&#8217;s true name.</p>
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		<title>Comment on Shadowrun &#8211; Playing with Pixels by Perrin Rynning</title>
		<link>http://ruscumag.wordpress.com/2009/11/25/shadowrun-playing-with-pixels/#comment-5246</link>
		<dc:creator>Perrin Rynning</dc:creator>
		<pubDate>Wed, 25 Nov 2009 22:16:14 +0000</pubDate>
		<guid isPermaLink="false">http://ruscumag.wordpress.com/?p=3580#comment-5246</guid>
		<description>Hey, I&#039;d plunk down cash for this game. This proposal reads like a fusion of the best elements from the classic Diablo II, the Jedi Knight series, and several others.

Anyone in the PC/Console game-making industry reading this, that&#039;s definitely a &quot;Yes, make this game!&quot; vote.</description>
		<content:encoded><![CDATA[<p>Hey, I&#8217;d plunk down cash for this game. This proposal reads like a fusion of the best elements from the classic Diablo II, the Jedi Knight series, and several others.</p>
<p>Anyone in the PC/Console game-making industry reading this, that&#8217;s definitely a &#8220;Yes, make this game!&#8221; vote.</p>
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		<title>Comment on Federation-Apocalypse Session 89b &#8211; The Angel of Shadows by spellweaver81</title>
		<link>http://ruscumag.wordpress.com/2009/11/24/federation-apocalypse-session-89b-the-angel-of-shadows/#comment-5245</link>
		<dc:creator>spellweaver81</dc:creator>
		<pubDate>Wed, 25 Nov 2009 22:01:37 +0000</pubDate>
		<guid isPermaLink="false">http://ruscumag.wordpress.com/?p=3575#comment-5245</guid>
		<description>Hellthunder?  I remember creating the Hellstorm by accident, but no Hellthunder.  Damn it, it&#039;s bad enough when I have to worry about lab technicians and students gaining powers and running amuck, but now I am creating demonic starships without being aware of it?!  I swear, whenever I find whoever has jinxed my existence, I&#039;ll have also have found a use for those blasted entropy bricks.

Ryan O&#039;Malley</description>
		<content:encoded><![CDATA[<p>Hellthunder?  I remember creating the Hellstorm by accident, but no Hellthunder.  Damn it, it&#8217;s bad enough when I have to worry about lab technicians and students gaining powers and running amuck, but now I am creating demonic starships without being aware of it?!  I swear, whenever I find whoever has jinxed my existence, I&#8217;ll have also have found a use for those blasted entropy bricks.</p>
<p>Ryan O&#8217;Malley</p>
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		<title>Comment on RPG Design &#8211; The Magical Worldview by Thoth</title>
		<link>http://ruscumag.wordpress.com/2009/11/12/rpg-design-the-magical-worldview/#comment-5235</link>
		<dc:creator>Thoth</dc:creator>
		<pubDate>Tue, 17 Nov 2009 04:22:33 +0000</pubDate>
		<guid isPermaLink="false">http://ruscumag.wordpress.com/?p=3506#comment-5235</guid>
		<description>They are fairly good. The first edition ones were kind of thin, which is why I rewrote them (the rewrites availabe in the download box or on the White Wolf tab), but I don&#039;t know what the second edition rules are like. I&#039;ve never gotten around to reading them for that edition.</description>
		<content:encoded><![CDATA[<p>They are fairly good. The first edition ones were kind of thin, which is why I rewrote them (the rewrites availabe in the download box or on the White Wolf tab), but I don&#8217;t know what the second edition rules are like. I&#8217;ve never gotten around to reading them for that edition.</p>
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		<title>Comment on RPG Design &#8211; The Magical Ruler by Thoth</title>
		<link>http://ruscumag.wordpress.com/2009/11/15/rpg-design-the-magical-ruler/#comment-5234</link>
		<dc:creator>Thoth</dc:creator>
		<pubDate>Tue, 17 Nov 2009 04:20:52 +0000</pubDate>
		<guid isPermaLink="false">http://ruscumag.wordpress.com/?p=3520#comment-5234</guid>
		<description>Well, I&#039;m glad you liked it - and part II is now up (although it looks like a part III will be necessary to finish up).</description>
		<content:encoded><![CDATA[<p>Well, I&#8217;m glad you liked it &#8211; and part II is now up (although it looks like a part III will be necessary to finish up).</p>
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		<title>Comment on RPG Design &#8211; The Magical Ruler by Aoi</title>
		<link>http://ruscumag.wordpress.com/2009/11/15/rpg-design-the-magical-ruler/#comment-5230</link>
		<dc:creator>Aoi</dc:creator>
		<pubDate>Mon, 16 Nov 2009 01:36:50 +0000</pubDate>
		<guid isPermaLink="false">http://ruscumag.wordpress.com/?p=3520#comment-5230</guid>
		<description>This is an excellent and thought-provoking post, and tells you a lot about the psychology of ruling under this system - I can&#039;t wait to see part two.</description>
		<content:encoded><![CDATA[<p>This is an excellent and thought-provoking post, and tells you a lot about the psychology of ruling under this system &#8211; I can&#8217;t wait to see part two.</p>
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		<title>Comment on RPG Design &#8211; The Magical Worldview by Helmsman</title>
		<link>http://ruscumag.wordpress.com/2009/11/12/rpg-design-the-magical-worldview/#comment-5227</link>
		<dc:creator>Helmsman</dc:creator>
		<pubDate>Fri, 13 Nov 2009 18:59:33 +0000</pubDate>
		<guid isPermaLink="false">http://ruscumag.wordpress.com/?p=3506#comment-5227</guid>
		<description>Excellent post.  I especially like the intro because I work in industrial safety and I study history and the work that goes into understanding cause, effect, and prevention of injuries and incedents is astounding these days.  I like your ideas of reinforcing the magical reality in a world.  Exalted does a lot of that, making plague spirits the cause of sickness and appeasing the field spirits to get a bumper crop and that sort of thing.  Their Thaumaturgy rules have a really solid background and work well in that setting.</description>
		<content:encoded><![CDATA[<p>Excellent post.  I especially like the intro because I work in industrial safety and I study history and the work that goes into understanding cause, effect, and prevention of injuries and incedents is astounding these days.  I like your ideas of reinforcing the magical reality in a world.  Exalted does a lot of that, making plague spirits the cause of sickness and appeasing the field spirits to get a bumper crop and that sort of thing.  Their Thaumaturgy rules have a really solid background and work well in that setting.</p>
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		<title>Comment on Legend of the Five Rings &#8211; Demographics of Rokugan by Thoth</title>
		<link>http://ruscumag.wordpress.com/2009/08/15/legend-of-the-five-rings-demographics-of-rokugan/#comment-5209</link>
		<dc:creator>Thoth</dc:creator>
		<pubDate>Wed, 11 Nov 2009 16:14:35 +0000</pubDate>
		<guid isPermaLink="false">http://ruscumag.wordpress.com/?p=2885#comment-5209</guid>
		<description>Well, it does help keep the setting consistent - which makes it a lot easier to keep it serious and maintain immersion.</description>
		<content:encoded><![CDATA[<p>Well, it does help keep the setting consistent &#8211; which makes it a lot easier to keep it serious and maintain immersion.</p>
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		<title>Comment on Legend of the Five Rings &#8211; Demographics of Rokugan by Thierry Fournier</title>
		<link>http://ruscumag.wordpress.com/2009/08/15/legend-of-the-five-rings-demographics-of-rokugan/#comment-5208</link>
		<dc:creator>Thierry Fournier</dc:creator>
		<pubDate>Wed, 11 Nov 2009 06:24:15 +0000</pubDate>
		<guid isPermaLink="false">http://ruscumag.wordpress.com/?p=2885#comment-5208</guid>
		<description>Your article is truly (and positively!) hallucinating. I think I&#039;ll come up with a demography counter argument on one of my player one of these days.</description>
		<content:encoded><![CDATA[<p>Your article is truly (and positively!) hallucinating. I think I&#8217;ll come up with a demography counter argument on one of my player one of these days.</p>
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		<title>Comment on Uncontrolled Substances &#8211; Denila by spellweaver81</title>
		<link>http://ruscumag.wordpress.com/2009/11/03/uncontrolled-substances-denila/#comment-5129</link>
		<dc:creator>spellweaver81</dc:creator>
		<pubDate>Wed, 04 Nov 2009 17:04:49 +0000</pubDate>
		<guid isPermaLink="false">http://ruscumag.wordpress.com/?p=3419#comment-5129</guid>
		<description>Interesting.  I think I would be interested in seeing more such writeups.  It is definitely a way to add additional flavor to a character.</description>
		<content:encoded><![CDATA[<p>Interesting.  I think I would be interested in seeing more such writeups.  It is definitely a way to add additional flavor to a character.</p>
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		<title>Comment on Orbs and Mirages: Basic Statistics by R. K.F.</title>
		<link>http://ruscumag.wordpress.com/2008/05/23/orbs-and-mirages-basic-statistics/#comment-5128</link>
		<dc:creator>R. K.F.</dc:creator>
		<pubDate>Mon, 02 Nov 2009 04:21:21 +0000</pubDate>
		<guid isPermaLink="false">http://ruscumag.wordpress.com/?p=501#comment-5128</guid>
		<description>Nice One. 

XRAB-1399</description>
		<content:encoded><![CDATA[<p>Nice One. </p>
<p>XRAB-1399</p>
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		<title>Comment on Exalted: Modern Weapons by Ethan</title>
		<link>http://ruscumag.wordpress.com/2009/06/18/exalted-modern-weapons/#comment-5113</link>
		<dc:creator>Ethan</dc:creator>
		<pubDate>Wed, 28 Oct 2009 22:36:53 +0000</pubDate>
		<guid isPermaLink="false">http://ruscumag.wordpress.com/?p=2439#comment-5113</guid>
		<description>Thanks this is just what i was looking 4</description>
		<content:encoded><![CDATA[<p>Thanks this is just what i was looking 4</p>
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		<title>Comment on Commerce of the Twilight Isles by waterfriend</title>
		<link>http://ruscumag.wordpress.com/2009/10/27/commerce-of-the-twilight-isles/#comment-5112</link>
		<dc:creator>waterfriend</dc:creator>
		<pubDate>Wed, 28 Oct 2009 13:06:53 +0000</pubDate>
		<guid isPermaLink="false">http://ruscumag.wordpress.com/?p=3386#comment-5112</guid>
		<description>quite interesting.
</description>
		<content:encoded><![CDATA[<p>quite interesting.</p>
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		<title>Comment on The Wolf Wood and the Pool of Shadows Part One &#8211; The Basics by Thoth</title>
		<link>http://ruscumag.wordpress.com/2009/09/05/the-wolf-wood-and-the-pool-of-shadows-part-one-the-basics/#comment-5110</link>
		<dc:creator>Thoth</dc:creator>
		<pubDate>Tue, 27 Oct 2009 20:23:30 +0000</pubDate>
		<guid isPermaLink="false">http://ruscumag.wordpress.com/?p=3023#comment-5110</guid>
		<description>You do realize that it&#039;s not a terribly uncommon name, either in reality or fiction? 

Of course, since this fictional version is a gateway to an alien universe and is used by the unseelie fey, and yet you have still somehow confused it with a real location, I suppose I can&#039;t expect much.</description>
		<content:encoded><![CDATA[<p>You do realize that it&#8217;s not a terribly uncommon name, either in reality or fiction? </p>
<p>Of course, since this fictional version is a gateway to an alien universe and is used by the unseelie fey, and yet you have still somehow confused it with a real location, I suppose I can&#8217;t expect much.</p>
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		<title>Comment on The Wolf Wood and the Pool of Shadows Part One &#8211; The Basics by nicholas lockmiller</title>
		<link>http://ruscumag.wordpress.com/2009/09/05/the-wolf-wood-and-the-pool-of-shadows-part-one-the-basics/#comment-5109</link>
		<dc:creator>nicholas lockmiller</dc:creator>
		<pubDate>Tue, 27 Oct 2009 19:19:35 +0000</pubDate>
		<guid isPermaLink="false">http://ruscumag.wordpress.com/?p=3023#comment-5109</guid>
		<description>how did know that wolfwoods are real were you found out is ok but rember there paceful.</description>
		<content:encoded><![CDATA[<p>how did know that wolfwoods are real were you found out is ok but rember there paceful.</p>
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		<title>Comment on Twilight Isles Subindex by Thoth</title>
		<link>http://ruscumag.wordpress.com/2009/10/21/twilight-isles-subindex/#comment-5108</link>
		<dc:creator>Thoth</dc:creator>
		<pubDate>Tue, 27 Oct 2009 17:14:19 +0000</pubDate>
		<guid isPermaLink="false">http://ruscumag.wordpress.com/?p=3326#comment-5108</guid>
		<description>So it was. It should now be fixed - but in case something goes wrong with that, here&#039;s the direct link:

http://ruscumag.wordpress.com/2009/10/18/eclipse-the-veltine-of-the-twilight-isles/</description>
		<content:encoded><![CDATA[<p>So it was. It should now be fixed &#8211; but in case something goes wrong with that, here&#8217;s the direct link:</p>
<p><a href="http://ruscumag.wordpress.com/2009/10/18/eclipse-the-veltine-of-the-twilight-isles/" rel="nofollow">http://ruscumag.wordpress.com/2009/10/18/eclipse-the-veltine-of-the-twilight-isles/</a></p>
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		<title>Comment on Twilight Isles Subindex by burning8bones</title>
		<link>http://ruscumag.wordpress.com/2009/10/21/twilight-isles-subindex/#comment-5099</link>
		<dc:creator>burning8bones</dc:creator>
		<pubDate>Tue, 27 Oct 2009 07:43:08 +0000</pubDate>
		<guid isPermaLink="false">http://ruscumag.wordpress.com/?p=3326#comment-5099</guid>
		<description>seems to have an error linking to Veltine Racial Traits (currently links to Culture for both links for that line)</description>
		<content:encoded><![CDATA[<p>seems to have an error linking to Veltine Racial Traits (currently links to Culture for both links for that line)</p>
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		<title>Comment on Useful Exotics by Thoth</title>
		<link>http://ruscumag.wordpress.com/other-games/useful-exotics/#comment-5097</link>
		<dc:creator>Thoth</dc:creator>
		<pubDate>Mon, 26 Oct 2009 20:16:10 +0000</pubDate>
		<guid isPermaLink="false">http://ruscumag.wordpress.com/other-games/useful-exotics/#comment-5097</guid>
		<description>Sounds like a nice plotline. I think the last time around here it was a a group of scientists spreading a selection of organisms designed to live in rice paddies and improve the harvest - but not wanting to have to deal with the legalities and explain. Of course, that was a Champions game, so secret organizations carrying out weird undercover experiments as pretty much a given.</description>
		<content:encoded><![CDATA[<p>Sounds like a nice plotline. I think the last time around here it was a a group of scientists spreading a selection of organisms designed to live in rice paddies and improve the harvest &#8211; but not wanting to have to deal with the legalities and explain. Of course, that was a Champions game, so secret organizations carrying out weird undercover experiments as pretty much a given.</p>
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		<title>Comment on Useful Exotics by Thoth</title>
		<link>http://ruscumag.wordpress.com/other-games/useful-exotics/#comment-5096</link>
		<dc:creator>Thoth</dc:creator>
		<pubDate>Mon, 26 Oct 2009 20:08:55 +0000</pubDate>
		<guid isPermaLink="false">http://ruscumag.wordpress.com/other-games/useful-exotics/#comment-5096</guid>
		<description>Well, I&#039;m glad you find it useful! And I must agree, the complications that arise when you want to deal with a creature WITHOUT blasting it into oblivion tend to be much more interesting than yet another fight scene.</description>
		<content:encoded><![CDATA[<p>Well, I&#8217;m glad you find it useful! And I must agree, the complications that arise when you want to deal with a creature WITHOUT blasting it into oblivion tend to be much more interesting than yet another fight scene.</p>
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