“Smoke” Balamada, Senpet Heka Mage

   First up for today, it’s one of the older characters – a temporary replacement for Alex, back when the campaign hadn’t yet hit 200 XP. Smoke eventually retired to become a Demon Ninja Cat – or simply a cat shapeshifter with a few Shadow Points, depending on how you looked at it. Not coincidentally, that decision came only a few sessions after Alex became available again.

   Not, of course, that having “retired” keeps Smoke from turning up now and again.

.

“Smoke” Balamada

   Rank 4 Senpet Adventurer/Heka Mage. Family Bonus: +1 Awareness. 180 XP/180 XP Spent.

.

Earth

3

Water

2

Fire

3

Air

3

Void

4

Stamina

3

Strength

2

Agility

3

Reflexes

3

   

Willpower

3

Perception

2

Intelligence

3

Awareness

3

   

Preservation Slots

 

Destruction Slots

 

Transformation Slots

 

Creation Slots

 

Universal Slots

 

.

  • Senpet Lesser Priest-Mage, Temple of Adithep:
  • Basic Modifiers: Will +1, Glory 1, Status 1, Wealth 1, and Ma’at 2.5.
  • Skills: Ceremony 2, Divination 1, Meditation 1, Theology 1, Lore/Senpet Religion 1, and Spellcraft 1. Heka Magic: Creation 1, Preservation 2, Transformation 2, and Destruction 1. Affinity for Transformation, Deficiency in Creation.
  • Special Technique: Spellcasting 1 (Roll Ring+Skill, Keeping Ring, vrs [10+SL*5]), gets two spellcasting actions per round.

   Bonus Points (60) + Disadvantages (Bad Reputation/Priest from Senpet -3, Doubt/Meditation -4, and Fascinated with Exotic Magics -3).

   Basic Setup: School (15), +1 Reflexes (12), +1 Awareness (12), +1K1 and a Free Raise with All Spellcasting (16), Gift/Magic Resistance II (4), Psychic Powers: Empathy and Shadow Weave (both self-powered L1, 6 total), Hunting 1 (1), Swords 1 (1), Commerce 1 (1), Upgraded Ally/Kothara, Goddess of the First Rays of the Dawn (Influence 2, Devotion 0, Eccentricity 0 [as the first divine patron spirit for a Senpet character], Inconvenience -1 [special prayer every morning]. Net cost 1, bestows Solar Regeneration: you recover [Void] wounds every half an hour you spend exposed to sunlight), Speaks Ruumal (the Ivory Kingdoms tongue, 1).

   Heritage: Smoke carries ancestral memories of military training and the Battle of Ikan, from which he gains Swords +1 and Lore/Military History +1.

   XP Spent: +1 Stamina (12), +1 Agility (12), +1 Reflexes (12), +1 Intelligence (12), +2 Void (28). Spellcasting +2 (3 total, 24). Skills; Investigation 2 (3), Slight of Hand 2 (3), Stealth 3 (6), Deceit 2 (3), Divination +1/Net 2 (2), Courtier 2 (3), Commerce +2/Net 3 (5), Defense 3 (6), Horsemanship 1 (1), Hunting 1 (1), Sword +1/Net 3 (3), Spellcraft +1/Net 2 (2), Etiquette 1 (1), and Athletics 1 (1). Heka Magic Skills: Transformation +4/Net 6 (18), Preservation +4/Net 6 (18), Destruction +1/Net 2 (2). Language: Rokugani (2).

   Style Modifiers: Stealth and Commerce: Free Raise. Defense and Sword: Add to AC. Transformation and Preservation: Free Raise, Reroll one die per check.

   Combat Information: Six Wounds per Level, Armor Class: [Reflexes x 5 (15) + Armor (0)+ Skills (6)] = 21, Initiative 7K3, Shortsword 6K3 Attack 4K2 Damage

   Basic Equipment: Sandals, kilt, cloak, assorted priestly ornaments, shaving apparatus, eating knife, coin purse, minor pocket junk, assorted scrolls and satchel, shortsword, pens, inks, paper, 70 golden aphos, 16 silver rada, 20 bronze kelen, slave-attendant, two pack animals, traveling kit with 20 items (to be selected by the player).

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