The Mandate of Heaven

   Here we have another player-requested project from the Legend of the Five Rings campaign – a unique school designed to help the user rule wisely, justly, and well. Thanks to his extensive efforts at arranging assistance in its development, the school has already reached its final form. Little remains except to polish the techniques a [...]

d20 Fourth Edition Review

   OK: I’ve read through d20 Fourth Edition – or at least the Player’s Handbook, Dungeon Master’s Guide, and a fair chunk of the Monster Manual – a couple of times now, played around a bit with making some characters, and tried it out. Ergo, it’s time for a bit of a review. There are [...]

Federation-Apocalypse Week by Week

   Since things can get pretty confusing in a multiverse-setting game like the Federation-Apocalypse campaign, here’s a condensed brief week-by-week timeline for the game. It hasn’t yet been editied by the Game Master, so you shouldn’t treat it as gospel yet – but it should provide a reasonable idea of how the various events in the [...]

FA Session Eighteen: Rumors of the Void

   With the group finally established in Baelaria – and in possession of three warehouses and a place of business to use as a base of operations – it was time to bring out the old “to do:” list. They wanted to set up a regular trade route to the Underdark, talk to the mages [...]

The Enthralling Accounting

  Kevin, as an Unseelie Fey, a potential Demon Lord, and would-be Dark Godling has been making every effort to collect and bond Thralls – mystical servants infused with powerful energies. Unfortunately, until recently, he could only keep a few bonded directly to himself, and still cannot directly bond anyone of above level zero – restrictions [...]

The Ecumenical Council

   There have been some questions about the details of the Federation-Apocalypse setting – most notably, about the development of the Core educational system and about the Ecumenical Council. A it happens, both of those are fundamentally related.    The modern Core educational system was born of necessity. Back in the early 21′st century, it was [...]

By Special Request

   Next up for today, it’s a special-request character for a visiting player. Many of the the background characters in the campaign have no formal character sheets; there are notes on various figures, on the nature of various “gods” and their assorted minions, and on many other topics in the campaign background – but most of [...]

John Jack

   This is one possible version of John Jack, a L3 Maverick Secret Agent from the Federation-Apocalypse Campaign.    Jack Jack is a 1960′s-style super-secret-agent-type. He’s supposedly a “mercenary-for-hire” but somehow always winds up working for the good guys – whom he insists usually repay him by trying to assassinate him. He’s very suspicious of super-science, magic, [...]

Singular Feats of Nanotechnology

   Singular is a hard-science reality: hence their nanotechnology suffers from real-world limitations. You won’t find it going to a gray-goo scenario without viable power sources and practical countermeasures, it can’t instantly reconstruct matter (the process is more like a fast-growing plant), it requires external power inputs, it requires extensive – and highly skilled – [...]

Amber Disadvantages

   Next for today, it’s the old Amber Disadvantage (and a few new minor items to purchase) sheet. The simple good-stuff bad-stuff division in the basic rules works pretty well – but eventually some of the players started wanting to know if they could either (1) have SOME personal problems with their good-stuff characters or (2) [...]

Masterclass Enchantments

   First up for today, it’s Masterclass Enchantments- the grand spells available to full master mages in Champions (and in the Emergence campaign setting in particular). These spells are built on totals of up to 90 active points, and hence are available either through ritual magic or by direct spellcasting if you happen to be powerful [...]

The Cabalistic Esoterica

   For today, it’s a collection of several hundred eccentric Champions Powers – the Cabalistic Esoterica- organized as one enormous magical multipower and as a collection of “spells”, each consisting of a series of multipower slots with related effects. Given that, there’s a chart included for buying individual “spells”, rather than an endless list of [...]

FA Session 17: Business on Baelaria

   With the business negotiations concluded, it was time to take the singularite trade representatives back to Ealor. Since Marty had purchased his own tramp freighter – the Ebon Hawk (apparently an echo of Revan’s old ship) – to travel on, that was easy enough to arrange. Besides, there were a few final details to [...]

Ivory Kingdoms Geisha School

Ivory Kingdoms “Geisha” School    (Courtier/Tantric Missionary)    When Tamori Kochige discovered a set of old, gaijin, scrolls from the Ivory Kingdoms stored away with a collection of other oddities in a trunk, he was captivated by the prospect of acquiring lore so obscure – and set to work to translate them. He was even [...]

Foxfire

   First up for today, it’s Aaron Fulke (A.K.A. Foxfire) – one of the White Necromancer’s current apprentices. Thanks to his having been a magically talented child, being trained by the original White Necromancer, blessed by a war god, killed by a rampaging dinosaur, spending some time as a ghost, being brought back as a Werefox, [...]

Update at the Virtual Crypt

   Hear now the words of the White Necromancer: I just finished adding two new pages.  One for some of the new equipment Bobby has been toying with. Here. The other is the long awaited Were-humans. Here. 

Tiger Clan Sohei

   Today its one of the player contributions for Legend of the Five Rings – the Tiger Clan Sohei School. The Tiger Clan is one of the numerous “trivial clans” of Rokugan – groups which were recognized by one emperor or another, assigned some specific task and some small basis of support for it, and virtually [...]

Yet more sample characters

   For today, it’s a couple more characters. For d20 point buy it’s Esteria, a slightly senile old woman with entirely too many cats. Unfortunately, this being d20, she’s a powerful spellcaster – if one who no longer has full control over her magic, has a selection of spirit-servants to call upon, and the cats themselves are [...]

Michael’s Diary

   For today, by special request, it’s Michael’s Diary/Campaign Log. Michael was a junior-superhero character in a campaign a bit more than twenty years ago now. but he – and his friends – are still good examples of characters who grew, changed, and suffered a variety of traumas over the course of a game.  There won’t [...]

Marty’s Identities

  Also for today we have a bit of Cross-linking: the various Identities that Marty – our resident warrior-businessman (specializing in EXTREMELY hostile takeovers) – assumes in his trips across the many realms of the Manifold.

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